Wednesday, November 19, 2014

The Wrath of the Technology Gods...Again

Hello, citizens.

Through events entirely outside my control (software/hardware failure), Episode 9 will probably not be coming out this week. I'm still holding onto hope I can figure out a solution that will fix everything, but it doesn't look promising. Essentially, I'd have to go through the file second-by-second, and fix it at an even smaller scale. When you're looking at an hour or so, we'd be waiting until next summer.

So, we're considering two options. I think we're going to maintain our normal recording schedule, but adjust the release back a week--so, we'd record this week and release next week. Or, we may decide to continue the previous schedule and just call this a one-week hiatus. Or you can just figure that the special episode is number 9. It's up to you, really.

Anyway, let's get a little listener/reader engagement! Look at the photo below, and build it into an adventure. It doesn't matter what game setting you use (or system, for that matter), just say what system and setting, and describe how this setting shows up. How do your players come into the setting? How is it important? Comment below or tweet at us.



Carry on, citizens.

2 comments:

  1. This would be great for a horror RPG like Nightbane or BTS. Have the broken down bridge be a gateway, guarded and haunted and the nearest town some 3 to 5 miles away. There is got to be a story about the bridge being indestructible and 'On a night like this.... blah blah blah..."
    With that in mind than the bridge comes to life and the gateway becomes alive and the local sacrifice is sent to the middle of town for the 'creature' to seize. The heroes would either be late in noticing or would only hear the event only to get to a missing meeting spot. Then the real adventure begins when the heroes go and ventures the unknown.

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  2. I like where that's going. Of course, right now I'm knee-deep in reading the Chambers's The King in Yellow, so freaky stuff really appeals to me right now.

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