Friday, June 26, 2015

Episode 22 - The Players of Atrophy

Greetings!

Today, we're back to our standard--just Jeff and Matt on this one, but we actually did a good job of it!



There were a lot of S.D.C. items this week, but the weekly update came out after we recorded, so we weren't able to analyze that. We also address listener mail before launching into the topic of conversation for the week.

The topic this week is simple, but it's one that not a lot of GMs want to discuss: players who aren't causing enough disruption to get themselves kicked out of the game, but enough of a ruckus to slow and stop the game in progress. Matt cites three specific archetypes he's seen, and we discuss the pros and cons of having each kind of player in your game, as well as some actual-play stories we remember from back in the day.

Anyway, that's it for this week. I hope the delay of a couple hours wasn't too onerous for you, fair listener.

Carry on, citizens.

Friday, June 12, 2015

Episode 21 - In Which We All Meet at Space-Arby's

Greetings, Citizens!

And is this the normal font? It looks weird this time around for some reason...



Anyway, we have a very special treat for you today, and not just for the simple fact that the episode is about half the length of a normal one. This week, we have two, count 'em, two guests to discuss the creation process of a RPG. If you've never really considered what goes into a system or setting, this will be a big eye-opener.

Carry on, Citizens!