Greetings, Citizens!
This week's topic is a beefy one, and one we know we'll not get to the end of in just one episode. So, we're going to break it up into several different parts. The trick is that we don't know when those other parts will come (Click the "archetypes" tag for the others as they become available).
Thieves. Tanks. Gandalf-ey wizards. Luke Skywalker. What do they all have in common? They're all based on a sort of archetype. In this episode, we start to scratch the surface of what archetypes we like and why we like them. Also, Matt gives us a good idea of what O.C.C.s and R.C.C.s are great fits for the type of character you might want to play. Well, as long as you tend to play along the same lines as Maddy and Jeff…
Carry on, Citizens!
Showing posts with label Kickstarter. Show all posts
Showing posts with label Kickstarter. Show all posts
Tuesday, June 21, 2016
Episode 41 - Archetypes we Love, Part One of … Many
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Wednesday, June 1, 2016
Episode 40 - The Savage Rifts in Our Broadcasting Schedule
Hi, Citizens.
We really blew it last month, didn't we? I suppose it was inevitable, what with the end of the school year and all, plus trying to coordinate the schedules of three very busy people. Fortunately, Matt gets to do the coordinating. I (Jeff) just bring the computer and recording equipment.
Regardless, I'm sure you heard the news about the Rifts for Savage Worlds Kickstarter, which successfully funded (with over 54 times what they were aiming for). To be sure, it's an amazing time to be a fan of Rifts or any Palladium Books game.
Basically, we just spend a good share of the time geeking out about the fun times we've had in Savage Worlds systems, and things like that. It's a total nerdfest. But hey, that's what makes us fun, right? And Maddy's here, so she keeps Matt and I under control. Mostly.
Carry on, citizens!
We really blew it last month, didn't we? I suppose it was inevitable, what with the end of the school year and all, plus trying to coordinate the schedules of three very busy people. Fortunately, Matt gets to do the coordinating. I (Jeff) just bring the computer and recording equipment.
Regardless, I'm sure you heard the news about the Rifts for Savage Worlds Kickstarter, which successfully funded (with over 54 times what they were aiming for). To be sure, it's an amazing time to be a fan of Rifts or any Palladium Books game.
Basically, we just spend a good share of the time geeking out about the fun times we've had in Savage Worlds systems, and things like that. It's a total nerdfest. But hey, that's what makes us fun, right? And Maddy's here, so she keeps Matt and I under control. Mostly.
Carry on, citizens!
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Tuesday, July 14, 2015
Episode 23 - Metahumans Rising and Other Strangeness
Greetings, subjects!
And yes, you read that right. The Coalition has reorganized slightly, and you've all lost your citizenship. the best way to get it back is to back the Metahumans Rising Kickstarter, as it's the fastest and lets the CS know your information. Or we could get it the old-fashioned way. But that involves a lot more bullets, so it's better for all of us if you go look at the Kickstarter.
But today, you're in for a treat. We have with us the creator of said project, and he answers questions and gives insight into what makes Metahumans Rising such a great and unique game. (Spoilers: the mechanics are different than most games out there!) There are a lot of reasons to be interested in this game, and we were pleased to have him on the show.
After letting Dave get back to his normal life, the three of us (again, you read that right. Jeff and Matt are joined today by Matt's player, Lee) discuss different systems that we'd be interested in playing, the various reasons we'd like to play them, etc. In all, I think this is our best episode yet, and I hope you enjoy it!
Also, by way of housekeeping, we're planning on using this episode as this week's release, and resuming two weeks from Friday. That means you can look for a new episode on or very close to July 31.
Carry on, Subjects!
And yes, you read that right. The Coalition has reorganized slightly, and you've all lost your citizenship. the best way to get it back is to back the Metahumans Rising Kickstarter, as it's the fastest and lets the CS know your information. Or we could get it the old-fashioned way. But that involves a lot more bullets, so it's better for all of us if you go look at the Kickstarter.
But today, you're in for a treat. We have with us the creator of said project, and he answers questions and gives insight into what makes Metahumans Rising such a great and unique game. (Spoilers: the mechanics are different than most games out there!) There are a lot of reasons to be interested in this game, and we were pleased to have him on the show.
After letting Dave get back to his normal life, the three of us (again, you read that right. Jeff and Matt are joined today by Matt's player, Lee) discuss different systems that we'd be interested in playing, the various reasons we'd like to play them, etc. In all, I think this is our best episode yet, and I hope you enjoy it!
Also, by way of housekeeping, we're planning on using this episode as this week's release, and resuming two weeks from Friday. That means you can look for a new episode on or very close to July 31.
Carry on, Subjects!
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