Friday, April 17, 2015

Episode 18 - Story Time!

Greetings, Citizens!

It's good to be back in the adequate glow of the Burbs with you, just as we're sure you're glad to be back here.



One of the most common questions I (Jeff) get asked as a writer is where I get my ideas. Oddly, one of the more common questions GMs can get is the same. In this episode, we look at the question of scenarios and stories. After all, we're all in it for a good story, right? Let's start off with a picture:


This can pretty much sum up the GM/Player dynamic during a scenario, but it doesn't have to. Today, Matt and I go into what makes a good scenario, one idea of how to build one and we even build one for you. Nothing's too good for you!

Until next time, keep the feedback messages and comments coming--soon, we may have a mailbag episode and read your messages on the show. So if you have anything to say, please don't hesitate to send us an email and ask a question, tell us how you deal with a certain situation or anything else you might want to mention. Also, don't forget that any exposure you can give us through a rating on -iTunes is greatly appreciated. While we appreciate 5-star reviews, give us as many (or as few) as you think we're worth, and tell us how we can improve! We always want to improve the show, and are always trying to find new ways to do it.

Carry on, citizens!

2 comments:

  1. I thought this seven step method you guys talked about was an interesting way of structuring a game's plot. I think the best advice to follow with that though is to be flexible with it. The player's WILL do things you don't expect and those things may alter your "plans." But that's not necessarily a bad thing - a lot of the fun for me as a G.M. is seeing my story evolve because of the players. Knowing where you're going and what some of the major events are along the way will help you to both direct the players and to react appropriately when they do any one of a thousand things you could've never predicted.

    Is there a good site you guys recommend for someone interested in learning more about this seven step story outline?

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  2. Heh, heh, heh. Here's the first in a series of YouTube videos where he gives a lecture on it. Each video is about ten minutes long, so it shouldn't take too long to get through all five parts. VERY well worth your time, especially if you're looking to structure some high-octane stories in the future. Especially if you want to interconnect them.

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